From ca6612e1512ae46f543dbd308db7b6849bb050ab Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 4 Jul 2015 01:20:40 +0300 Subject: MADS: Phantom: Initial work on game globals --- engines/mads/phantom/game_phantom.cpp | 90 +++++++++++++++++++++++++++-------- 1 file changed, 70 insertions(+), 20 deletions(-) (limited to 'engines/mads/phantom/game_phantom.cpp') diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp index cbeb6b0d26..592a108aea 100644 --- a/engines/mads/phantom/game_phantom.cpp +++ b/engines/mads/phantom/game_phantom.cpp @@ -28,7 +28,7 @@ #include "mads/msurface.h" #include "mads/phantom/game_phantom.h" //#include "mads/nebular/dialogs_nebular.h" -//#include "mads/nebular/globals_nebular.h" +#include "mads/phantom/globals_phantom.h" #include "mads/phantom/phantom_scenes.h" namespace MADS { @@ -52,29 +52,74 @@ void GamePhantom::startGame() { void GamePhantom::initializeGlobals() { _globals.reset(); - warning("TODO: sub_316DA()"); + // TODO: Catacombs setup _player._facing = FACING_NORTH; _player._turnToFacing = FACING_NORTH; - /* Section #1 variables */ - // TODO - - /* Section #2 variables */ - // TODO - - /* Section #3 variables */ - // TODO - - /* Section #4 variables */ - // TODO - - /* Section #5 variables */ - // TODO - - /* Section #9 variables */ - // TODO - + _globals[kTempVar] = false; + _globals[kRoom103104Transition] = 1; // new room + _globals[kCurrentYear] = 1993; + _globals[kTrapDoorStatus] = 0; // open + _globals[kChristineDoorStatus] = 0; // Christine is in her room + _globals[kSandbagStatus] = 0; // sandbag is secure + _globals[kJacquesStatus] = 0; // alive + _globals[kChrisFStatus] = 1; // Christine F. is alive in 1993 + _globals[kBrieTalkStatus] = 0; // before Brie motions + _globals[kPanelIn206] = 0; // not discovered + _globals[kFightStatus] = 0; + _globals[kJuliesDoor] = 1; // cracked open + _globals[kPrompterStandStatus] = 0; + _globals[kChrisDStatus] = 0; // before love + _globals[kJulieNameIsKnown] = 0; + _globals[kDoorsIn205] = 0; // both locked + _globals[kMadameGiryLocation] = 1; // middle + _globals[kTicketPeoplePresent] = 0; + _globals[kCoffinStatus] = 0; // closed and locked + _globals[kDoneBrieConv203] = 0; + _globals[kFlorentNameIsKnown] = 0; + _globals[kDegasNameIsKnown] = 0; + _globals[kMadameGiryShowsUp] = false; + _globals[kJacquesNameIsKnown] = 0; + _globals[kCharlesNameIsKnown] = false; + _globals[kTopFloorLocked] = true; + _globals[kMadameNameIsKnown] = 0; + _globals[kChrisKickedRaoulOut] = false; + _globals[kLookedAtCase] = false; + _globals[kRingIsOnFinger] = false; + _globals[kHeListened] = false; + _globals[kKnockedOverHead] = false; + _globals[kObservedPhan104] = false; + _globals[kReadBook] = false; + _globals[kCanFindBookInLibrary] = false; + _globals[kLookedAtSkullFace] = false; + _globals[kScannedBookcase] = false; + _globals[kRanConvIn205] = false; + _globals[kDoneRichConv203] = false; + _globals[kHintThatDaaeIsHome1] = false; + _globals[kHintThatDaaeIsHome2] = false; + _globals[kMakeBrieLeave203] = false; + _globals[kMakeRichLeave203] = false; + _globals[kCameFromFade] = false; + _globals[kChristineToldEnvelope] = false; + _globals[kLeaveAngelMusicOn] = false; + _globals[kDoorIn409IsOpen] = false; + _globals[kUnknown] = false; + _globals[kCobwebIsCut] = false; + _globals[kChristineIsInBoat] = false; + _globals[kRightDoorIsOpen504] = false; + _globals[kChrisLeft505] = false; + _globals[kChrisWillTakeSeat] = true; + _globals[kFlickedLever1] = 0; + _globals[kFlickedLever2] = 0; + _globals[kFlickedLever3] = 0; + _globals[kFlickedLever4] = 0; + _globals[kPlayerScore] = 0; + _globals[kPlayerScoreFlags] = 0; + + _globals[kMusicSelected] = _vm->getRandomNumber(1, 4); + + _player._spritesPrefix = "RAL"; // Fixed prefix Player::preloadSequences("RAL", 1); } @@ -106,6 +151,11 @@ void GamePhantom::checkShowDialog() { // TODO: Copied from Nebular if (_vm->_dialogs->_pendingDialog && _player._stepEnabled && !_globals[5]) { _player.releasePlayerSprites(); + + // HACK: Skip the main menu (since it'll then try to show Rex's main menu) + if (_vm->_dialogs->_pendingDialog == DIALOG_MAIN_MENU) + _vm->_dialogs->_pendingDialog = DIALOG_NONE; + _vm->_dialogs->showDialog(); _vm->_dialogs->_pendingDialog = DIALOG_NONE; } -- cgit v1.2.3