From 47f43770ae05477d2ea41858d48248391006ce59 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 9 Nov 2015 09:22:27 +0100 Subject: MADS: Phantom: Only force a reset of scaling velocity when the section changes --- engines/mads/phantom/phantom_scenes4.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/mads/phantom/phantom_scenes4.h') diff --git a/engines/mads/phantom/phantom_scenes4.h b/engines/mads/phantom/phantom_scenes4.h index ed35d7733b..eb3c1bd98f 100644 --- a/engines/mads/phantom/phantom_scenes4.h +++ b/engines/mads/phantom/phantom_scenes4.h @@ -50,7 +50,7 @@ protected: */ void setPlayerSpritesPrefix(); public: - Scene4xx(MADSEngine *vm) : PhantomScene(vm) { _game._player._scalingVelocity = true; } + Scene4xx(MADSEngine *vm) : PhantomScene(vm) {} }; class Scene401 : public Scene4xx { -- cgit v1.2.3