From 70de0278af72e1dcd532dc73875d07928fc8d553 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sun, 1 Nov 2015 23:04:15 +0100 Subject: MADS: Phantom: Remove parasite character which breaks compilation --- engines/mads/phantom/phantom_scenes4.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/mads/phantom') diff --git a/engines/mads/phantom/phantom_scenes4.cpp b/engines/mads/phantom/phantom_scenes4.cpp index f76e3e117b..fba635db93 100644 --- a/engines/mads/phantom/phantom_scenes4.cpp +++ b/engines/mads/phantom/phantom_scenes4.cpp @@ -2948,14 +2948,13 @@ void Scene409::enter() { _scene->_hotspots.activate(NOUN_SWORD, true); } - if (!_globals[kDoorIn409IsOpen]) { _globals._sequenceIndexes[6] = _scene->_sequences.addStampCycle(_globals._spriteIndexes[6], false, 1); _scene->_sequences.setDepth(_globals._sequenceIndexes[6], 14); _scene->_hotspots.activate(NOUN_ARCHWAY_TO_NORTH, false); } else _scene->_hotspots.activate(NOUN_DOOR, false); -0 + if (_scene->_priorSceneId == 410) { _game._player._facing = FACING_NORTH; _game._player._playerPos = Common::Point(229, 106); -- cgit v1.2.3