From 72163a233f980a385c432fbf66fd6bb21f6acdf2 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 2 Mar 2014 20:06:21 -0500 Subject: MADS: Moved Player class into it's own file --- engines/mads/player.h | 69 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 engines/mads/player.h (limited to 'engines/mads/player.h') diff --git a/engines/mads/player.h b/engines/mads/player.h new file mode 100644 index 0000000000..0466f7aeee --- /dev/null +++ b/engines/mads/player.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MADS_PLAYER_H +#define MADS_PLAYER_H + +#include "common/scummsys.h" +#include "common/str.h" + +namespace MADS { + +class MADSEngine; +class Action; + +class Player { +private: + MADSEngine *_vm; + MADSAction *_action; + + void reset(); +public: + int _direction; + int _newDirection; + int _destFacing; + bool _spritesLoaded; + int _spritesStart; + int _numSprites; + bool _stepEnabled; + bool _spritesChanged; + bool _visible; + Common::Point _playerPos; + Common::Point _destPos; + bool _moving; + int _v844C0, _v844BE; + int _next; + int _routeCount; + +public: + Player(MADSEngine *vm); + + void loadSprites(const Common::String &prefix); + + void turnToDestFacing(); + + void moveComplete(); +}; + +} // End of namespace MADS + +#endif /* MADS_PLAYER_H */ -- cgit v1.2.3