From 94068dddf7af94e3d9d784056b310f16f000db92 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 6 Sep 2014 17:55:01 -0400 Subject: MADS: Properly free menu items when main menu is freed --- engines/mads/scene_data.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/mads/scene_data.cpp') diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp index 66848ca939..174579a624 100644 --- a/engines/mads/scene_data.cpp +++ b/engines/mads/scene_data.cpp @@ -232,11 +232,11 @@ void SceneInfo::load(int sceneId, int variant, const Common::String &resName, infoFile.close(); if (_vm->getGameID() == GType_RexNebular) { - loadMadsV1Background(sceneId, resName, flags, bgSurface); - loadPalette(sceneId, _artFileNum, resName, flags, bgSurface); + loadMadsV1Background(_sceneId, resName, flags, bgSurface); + loadPalette(_sceneId, _artFileNum, resName, flags, bgSurface); } else { - loadMadsV2Background(sceneId, resName, flags, bgSurface); - loadPalette(sceneId, sceneId, resName, flags, bgSurface); + loadMadsV2Background(_sceneId, resName, flags, bgSurface); + loadPalette(_sceneId, _sceneId, resName, flags, bgSurface); } Common::Array spriteSets; -- cgit v1.2.3