From db95979a2401711089f747c202f8334b15a2d400 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 10 Oct 2014 18:11:48 -0400 Subject: MADS: Fix loading correct backgrounds during animations --- engines/mads/scene_data.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/mads/scene_data.cpp') diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp index 174579a624..aeeb99d5b3 100644 --- a/engines/mads/scene_data.cpp +++ b/engines/mads/scene_data.cpp @@ -232,7 +232,7 @@ void SceneInfo::load(int sceneId, int variant, const Common::String &resName, infoFile.close(); if (_vm->getGameID() == GType_RexNebular) { - loadMadsV1Background(_sceneId, resName, flags, bgSurface); + loadMadsV1Background(_artFileNum, resName, flags, bgSurface); loadPalette(_sceneId, _artFileNum, resName, flags, bgSurface); } else { loadMadsV2Background(_sceneId, resName, flags, bgSurface); -- cgit v1.2.3