From 027a2f3710b05fcefc5135ad9a2b562f7c1ab50c Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 27 Apr 2014 21:19:36 +0300 Subject: MADS: Disable the hotspot description code for V2 games This doesn't quite work yet, and it causes crashes, thus it has been disabled for now for these games --- engines/mads/user_interface.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'engines/mads/user_interface.cpp') diff --git a/engines/mads/user_interface.cpp b/engines/mads/user_interface.cpp index d4ab0d3dc5..194fda0164 100644 --- a/engines/mads/user_interface.cpp +++ b/engines/mads/user_interface.cpp @@ -704,12 +704,15 @@ void UserInterface::loadElements() { CAT_INV_ANIM, 0); } - if (_vm->_game->_screenObjects._inputMode == kInputBuildingSentences || - _vm->_game->_screenObjects._inputMode == kInputLimitedSentences) { - _categoryIndexes[CAT_HOTSPOT - 1] = _vm->_game->_screenObjects.size() + 1; - for (int hotspotIdx = scene._hotspots.size() - 1; hotspotIdx >= 0; --hotspotIdx) { - Hotspot &hs = scene._hotspots[hotspotIdx]; - _vm->_game->_screenObjects.add(hs._bounds, LAYER_GUI, CAT_HOTSPOT, hotspotIdx); + // TODO: Implement for V2 games + if (_vm->getGameID() == GType_RexNebular) { + if (_vm->_game->_screenObjects._inputMode == kInputBuildingSentences || + _vm->_game->_screenObjects._inputMode == kInputLimitedSentences) { + _categoryIndexes[CAT_HOTSPOT - 1] = _vm->_game->_screenObjects.size() + 1; + for (int hotspotIdx = scene._hotspots.size() - 1; hotspotIdx >= 0; --hotspotIdx) { + Hotspot &hs = scene._hotspots[hotspotIdx]; + _vm->_game->_screenObjects.add(hs._bounds, LAYER_GUI, CAT_HOTSPOT, hotspotIdx); + } } } -- cgit v1.2.3