From 977513581138916924558cf202076e0222e2688d Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 7 Jun 2014 17:34:57 -0400 Subject: MADS: Fix incorrect frame usage for spinning inventory items --- engines/mads/user_interface.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/mads/user_interface.cpp') diff --git a/engines/mads/user_interface.cpp b/engines/mads/user_interface.cpp index fed6f78602..1f8d5037bc 100644 --- a/engines/mads/user_interface.cpp +++ b/engines/mads/user_interface.cpp @@ -154,7 +154,7 @@ void UISlots::draw(bool updateFlag, bool delFlag) { bool flipped = slot._frameNumber < 0; if (slot._segmentId == IMG_SPINNING_OBJECT) { - MSprite *sprite = asset->getFrame(frameNumber); + MSprite *sprite = asset->getFrame(frameNumber - 1); sprite->copyTo(&userInterface, slot._position, sprite->getTransparencyIndex()); } else { -- cgit v1.2.3