From a35aa07c7911010d21bb79209d88b07ddbfd7c30 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 7 Mar 2015 17:43:15 -0500 Subject: MADS: Fix crash looking at fishing rod in restaurant --- engines/mads/nebular/nebular_scenes5.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/mads') diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp index dea5f678c4..b297d2048c 100644 --- a/engines/mads/nebular/nebular_scenes5.cpp +++ b/engines/mads/nebular/nebular_scenes5.cpp @@ -2427,7 +2427,8 @@ void Scene512::actions() { _vm->_dialogs->show(51225); else if (_action.isAction(VERB_LOOK, NOUN_PADLOCK_KEY) && _game._objects.isInRoom(OBJ_PADLOCK_KEY)) _vm->_dialogs->show(51215); - else if (_action.isAction(VERB_LOOK, NOUN_FISHING_ROD) && (_scene->_activeAnimation->getCurrentFrame() == 4)) + else if (_action.isAction(VERB_LOOK, NOUN_FISHING_ROD) && (!_scene->_activeAnimation || + _scene->_activeAnimation->getCurrentFrame() == 4)) _vm->_dialogs->show(51216); else if (_action.isAction(VERB_LOOK, NOUN_SHIPS_WHEEL)) _vm->_dialogs->show(51218); -- cgit v1.2.3