From d3afff9bc736175b0275d923788198706adc7d78 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 14 Mar 2015 19:30:01 -0400 Subject: MADS: Fix animations erasing sprites on the last frame before transitioning --- engines/mads/animation.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/mads') diff --git a/engines/mads/animation.cpp b/engines/mads/animation.cpp index bda0bb6876..b48491626d 100644 --- a/engines/mads/animation.cpp +++ b/engines/mads/animation.cpp @@ -436,8 +436,6 @@ void Animation::update() { if (_vm->_game->_scene._frameStartTime < _nextFrameTimer) return; - eraseSprites(); - // Validate the current frame if (_currentFrame >= (int)_miscEntries.size()) { // Is the animation allowed to be repeated? @@ -450,6 +448,8 @@ void Animation::update() { } } + eraseSprites(); + // Handle executing any sound command for this frame AnimMiscEntry &misc = _miscEntries[_currentFrame]; if (misc._soundId) -- cgit v1.2.3