From 0ea022d076c491d802431ee90b658d5e8c06d0e0 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 29 Dec 2009 23:18:24 +0000 Subject: Add Mohawk engine code. Part 1/3: main code. svn-id: r46727 --- engines/mohawk/sound.h | 157 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 157 insertions(+) create mode 100644 engines/mohawk/sound.h (limited to 'engines/mohawk/sound.h') diff --git a/engines/mohawk/sound.h b/engines/mohawk/sound.h new file mode 100644 index 0000000000..44c4409b0c --- /dev/null +++ b/engines/mohawk/sound.h @@ -0,0 +1,157 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef MOHAWK_SOUND_H +#define MOHAWK_SOUND_H + +#include "common/scummsys.h" +#include "common/str.h" + +#include "sound/audiostream.h" +#include "sound/adpcm.h" +#include "sound/mididrv.h" +#include "sound/midiparser.h" +#include "sound/mixer.h" + +#include "mohawk/mohawk.h" +#include "mohawk/file.h" + +namespace Mohawk { + +#define MAX_CHANNELS 2 // Can there be more than 2? +#define CUE_MAX 256 + +struct SLSTRecord { + uint16 index; + uint16 sound_count; + uint16* sound_ids; + uint16 fade_flags; + uint16 loop; + uint16 global_volume; + uint16 u0; + uint16 u1; + uint16* volumes; + int16* balances; + uint16* u2; +}; + +enum SndHandleType { + kFreeHandle, + kUsedHandle +}; + +struct SndHandle { + Audio::SoundHandle handle; + SndHandleType type; +}; + +struct SLSTSndHandle { + Audio::SoundHandle *handle; + uint16 id; +}; + +struct ADPC_Chunk { // Appears to only exist if there isn't MPEG-2 Audio + uint32 size; + uint16 u0; // Unknown (2 when there's a Cue# Chunk, 1 when there's not) + uint16 channels; + uint32 u1; // Unknown (always 0) + uint32 u2[MAX_CHANNELS]; // Unknown (0x00400000 for both channels) + + // If there is a Cue# chunk, there can be two more variables: + uint32 u3; + uint32 u4[MAX_CHANNELS]; +}; + +struct Cue_Chunk { + uint32 size; + uint16 point_count; + struct { + uint32 position; + byte length; + Common::String name; + } cueList[CUE_MAX]; +}; + +enum { + kCodecRaw = 0, + kCodecADPCM = 1, + kCodecMPEG2 = 2 +}; + +struct Data_Chunk { + uint32 size; + uint16 sample_rate; + uint32 sample_count; + byte bitsPerSample; + byte channels; + uint16 encoding; + uint16 loop; + uint32 loopStart; + uint32 loopEnd; + byte* audio_data; +}; + +class MohawkEngine; + +class Sound { +public: + Sound(MohawkEngine*); + ~Sound(); + + void loadRivenSounds(uint16 stack); + Audio::SoundHandle *playSound(uint16 id, bool mainSoundFile = true, byte volume = Audio::Mixer::kMaxChannelVolume); + void playMidi(uint16 id); + void stopSound(); + void pauseSound(); + void resumeSound(); + void playSLST(uint16 index, uint16 card); + void playSLST(SLSTRecord slstRecord); + void pauseSLST(); + void resumeSLST(); + void stopAllSLST(); + +private: + MohawkEngine *_vm; + MohawkFile *_rivenSoundFile; + MidiDriver *_midiDriver; + MidiParser *_midiParser; + + static Audio::AudioStream *getCSAmtrakMusic(uint16 id); + static Audio::AudioStream *makeMohawkWaveStream(Common::SeekableReadStream *stream, bool loop = false); + static Audio::AudioStream *makeOldMohawkWaveStream(Common::SeekableReadStream *stream, bool loop = false); + void initMidi(); + + Common::Array _handles; + SndHandle *getHandle(); + + // Riven specific + void playSLSTSound(uint16 index, bool fade, bool loop, uint16 volume, int16 balance); + void stopSLSTSound(uint16 id, bool fade); + Common::Array _currentSLSTSounds; +}; + +} // End of namespace Mohawk + +#endif -- cgit v1.2.3