From 176c87dd4a2d5b0ee5563789797f269ac6113033 Mon Sep 17 00:00:00 2001 From: Ľubomír Remák Date: Tue, 30 Oct 2018 18:56:37 +0100 Subject: MUTATIONOFJB: Add stub for switching game chapter. --- engines/mutationofjb/game.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'engines/mutationofjb/game.h') diff --git a/engines/mutationofjb/game.h b/engines/mutationofjb/game.h index 27804ea8d8..29ec5f2a16 100644 --- a/engines/mutationofjb/game.h +++ b/engines/mutationofjb/game.h @@ -60,7 +60,7 @@ public: Script *getLocalScript() const; void changeScene(uint8 sceneId, bool partB); - Script *changeSceneDelayScript(uint8 sceneId, bool partB); + Script *changeSceneDelayScript(uint8 sceneId, bool partB, bool runDelayedScriptStartup = false); bool startActionSection(ActionInfo::Action action, const Common::String &entity1Name, const Common::String &entity2Name = Common::String()); @@ -84,6 +84,8 @@ public: Common::Language getLanguage() const; + void switchToPartB(); + private: bool loadGameData(bool partB); void runActiveCommand(); @@ -97,6 +99,7 @@ private: Script *_globalScript; Script *_localScript; Script *_delayedLocalScript; + bool _runDelayedScriptStartup; Room *_room; GameScreen _gui; -- cgit v1.2.3