From 47994441cd5432df0c75953ea7d998c4b87c5443 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Sat, 20 Oct 2012 21:06:39 +0000 Subject: NEVERHOOD: Move setting of debug variables to the GameModule --- engines/neverhood/diskplayerscene.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'engines/neverhood/diskplayerscene.cpp') diff --git a/engines/neverhood/diskplayerscene.cpp b/engines/neverhood/diskplayerscene.cpp index 0371903e31..0ffb0b0acd 100644 --- a/engines/neverhood/diskplayerscene.cpp +++ b/engines/neverhood/diskplayerscene.cpp @@ -342,12 +342,6 @@ DiskplayerScene::DiskplayerScene(NeverhoodEngine *vm, Module *parentModule, int _asKey = insertSprite(); - // DEBUG>>>: Give all disks - for (int i = 0; i < 20; i++) { - setSubVar(VA_IS_TAPE_INSERTED, i, 1); - } - // DEBUG<<< - for (int i = 0; i < 20; i++) { _diskAvailable[i] = 0; if (getSubVar(VA_IS_TAPE_INSERTED, i)) -- cgit v1.2.3