From 5ab4eb6555bea4d2716720eff03b832de16ab87a Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Fri, 28 Sep 2012 19:11:05 +0000 Subject: NEVERHOOD: Change sound stuff in Module1300 - Also fix a very stupid bug in AsScene1307Key which messed up the key moving animation --- engines/neverhood/gamemodule.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/neverhood/gamemodule.cpp') diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 56812ba9c7..09299de118 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -298,9 +298,9 @@ uint32 GameModule::handleMessage(int messageNum, const MessageParam ¶m, Enti void GameModule::startup() { // TODO: Displaying of error text probably not needed in ScummVM // createModule(1500, 0); // Logos and intro video //Real -#if 0 - _vm->gameState().sceneNum = 0; - createModule(1200, -1); +#if 1 + _vm->gameState().sceneNum = 6; + createModule(1300, -1); #endif #if 0 _vm->gameState().sceneNum = 0; @@ -314,7 +314,7 @@ void GameModule::startup() { _vm->gameState().sceneNum = 5; createModule(2200, -1); #endif -#if 1 +#if 0 _vm->gameState().sceneNum = 1; createModule(1000, -1); #endif -- cgit v1.2.3