From f51140490d971ffa4cbd2095489085573ae795e1 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Tue, 23 Oct 2012 11:52:12 +0000 Subject: NEVERHOOD: Clean up Module1500 (like the ones before) --- engines/neverhood/gamemodule.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/neverhood/gamemodule.cpp') diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 732cff7d93..b9ad01ee57 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -319,7 +319,7 @@ void GameModule::startup() { _vm->gameState().which = 2; _vm->gameState().sceneNum = 3; - createModule(1400, -1); + createModule(1500, 0); #endif #if 0 _vm->gameState().sceneNum = 0; @@ -411,7 +411,7 @@ void GameModule::createModule(int moduleNum, int which) { case 1500: _someFlag1 = false; setGlobalVar(V_MODULE_NAME, 0x00F10114); - _childObject = new Module1500(_vm, this, which, true); + _childObject = new Module1500(_vm, this, which); break; case 1600: setGlobalVar(V_MODULE_NAME, 0x01A008D8); -- cgit v1.2.3