From 533eb5d61d6d3f0b7f229648cf186ba1b54e5388 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Thu, 18 Oct 2012 17:15:20 +0000 Subject: NEVERHOOD: Rename puzzle initialization methods and give them better names --- engines/neverhood/gamemodule.h | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'engines/neverhood/gamemodule.h') diff --git a/engines/neverhood/gamemodule.h b/engines/neverhood/gamemodule.h index 275e8d3895..eb043cb646 100644 --- a/engines/neverhood/gamemodule.h +++ b/engines/neverhood/gamemodule.h @@ -39,14 +39,14 @@ public: void handleMouseDown(int16 x, int16 y); void handleMouseUp(int16 x, int16 y); void handleSpaceKey(); - void initScene1307Vars(); - void initScene1405Vars(); - void initScene2401Vars(); - void initScene2801Vars(); - void initScene2808Vars1(); - void initScene2808Vars2(); - void initScene3009Vars(); - uint32 getScene2802MusicFileHash(); + void initKeySlotsPuzzle(); + void initMemoryPuzzle(); + void initWaterPipesPuzzle(); + void initRadioPuzzle(); + void initTestTubes1Puzzle(); + void initTestTubes2Puzzle(); + void initCannonSymbolsPuzzle(); + uint32 getCurrRadioMusicFileHash(); protected: Entity *_prevChildObject; bool _someFlag1; -- cgit v1.2.3