From 9ba7a7f1a143e20eefdc47555840d4175103986b Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Mon, 22 Oct 2012 12:26:53 +0000 Subject: NEVERHOOD: Rename stuff in Sprite: - processDelta() to updateBounds() - getRect() to getCollisionBounds() - _drawRect to _drawOffset - _rect to _collisionBounds - _deltaRect to _collisionBoundsOffset --- engines/neverhood/menumodule.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'engines/neverhood/menumodule.cpp') diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp index 97489194ac..e22a668912 100644 --- a/engines/neverhood/menumodule.cpp +++ b/engines/neverhood/menumodule.cpp @@ -166,41 +166,41 @@ MainMenuButton::MainMenuButton(NeverhoodEngine *vm, Scene *parentScene, uint but _spriteResource.load2(kMainMenuButtonFileHashes[_buttonIndex]); createSurface(100, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height); - _drawRect.x = 0; - _drawRect.y = 0; - _drawRect.width = _spriteResource.getDimensions().width; - _drawRect.height = _spriteResource.getDimensions().height; + _drawOffset.x = 0; + _drawOffset.y = 0; + _drawOffset.width = _spriteResource.getDimensions().width; + _drawOffset.height = _spriteResource.getDimensions().height; _x = _spriteResource.getPosition().x; _y = _spriteResource.getPosition().y; // TODO Move to const array switch (_buttonIndex) { case 0: - _rect.set(52, 121, 110, 156); + _collisionBounds.set(52, 121, 110, 156); break; case 1: - _rect.set(52, 192, 109, 222); + _collisionBounds.set(52, 192, 109, 222); break; case 2: - _rect.set(60, 257, 119, 286); + _collisionBounds.set(60, 257, 119, 286); break; case 3: - _rect.set(67, 326, 120, 354); + _collisionBounds.set(67, 326, 120, 354); break; case 4: - _rect.set(70, 389, 128, 416); + _collisionBounds.set(70, 389, 128, 416); break; case 5: - _rect.set(523, 113, 580, 144); + _collisionBounds.set(523, 113, 580, 144); break; case 6: - _rect.set(525, 176, 577, 206); + _collisionBounds.set(525, 176, 577, 206); break; case 7: - _rect.set(527, 384, 580, 412); + _collisionBounds.set(527, 384, 580, 412); break; case 8: - _rect.set(522, 255, 580, 289); + _collisionBounds.set(522, 255, 580, 289); break; } -- cgit v1.2.3