From fad64afa441b686b721fcba6084b083fa4436529 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Fri, 16 Sep 2011 20:37:24 +0000 Subject: NEVERHOOD: Remove unused resource preloading stuff (probably resource preloading is not needed since the original game ran off slow double/quad-speed cd drives and preloading reduced stuttering while playing back then) - Add Klayman animation speedup --- engines/neverhood/module.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/neverhood/module.h') diff --git a/engines/neverhood/module.h b/engines/neverhood/module.h index a37fd522aa..2f272d71b6 100644 --- a/engines/neverhood/module.h +++ b/engines/neverhood/module.h @@ -47,8 +47,7 @@ protected: Module *_parentModule; Entity *_childObject; bool _done; - int16 _field24, _field26, _field28; - uint32 _field20; + uint32 _moduleResult; uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); NavigationScene *navigationScene(); void createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes = NULL); -- cgit v1.2.3