From 8d1f601518971d1b90408fb714007a07deaa307b Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 5 Oct 2013 21:50:33 +0300 Subject: NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100 --- engines/neverhood/modules/module1400.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/neverhood/modules/module1400.cpp') diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp index 2766a1cfb2..2fc1052ab1 100644 --- a/engines/neverhood/modules/module1400.cpp +++ b/engines/neverhood/modules/module1400.cpp @@ -22,7 +22,7 @@ #include "neverhood/diskplayerscene.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" #include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module1400.h" #include "neverhood/modules/module1400_sprites.h" -- cgit v1.2.3