From 0d3902b345f25c71f6be81914bdb045bc8eec7f7 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 10 Jun 2013 10:32:30 +0300 Subject: NEVERHOOD: Change the debuglevel of the scene changing debug output These are shown on each scene change, but should no longer be needed to be enabled by default, since we can now use the debugger to check and change the current scene --- engines/neverhood/modules/module1600.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/neverhood/modules/module1600.cpp') diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp index f7e3c37d84..40faa1e82d 100644 --- a/engines/neverhood/modules/module1600.cpp +++ b/engines/neverhood/modules/module1600.cpp @@ -59,7 +59,7 @@ Module1600::~Module1600() { } void Module1600::createScene(int sceneNum, int which) { - debug("Module1600::createScene(%d, %d)", sceneNum, which); + debug(1, "Module1600::createScene(%d, %d)", sceneNum, which); _sceneNum = sceneNum; switch (_sceneNum) { case 0: -- cgit v1.2.3