From 55a8e7a2de166dc9db785049e53019a0a7c20df0 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 5 Oct 2013 21:27:43 +0300 Subject: NEVERHOOD: Split sprites from their scenes in module 1200 --- engines/neverhood/modules/module1600.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/neverhood/modules/module1600.cpp') diff --git a/engines/neverhood/modules/module1600.cpp b/engines/neverhood/modules/module1600.cpp index 165855a1b4..0df7dd8925 100644 --- a/engines/neverhood/modules/module1600.cpp +++ b/engines/neverhood/modules/module1600.cpp @@ -21,7 +21,7 @@ */ #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1200.h" +#include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module1600.h" #include "neverhood/modules/module1600_sprites.h" #include "neverhood/modules/module2200_sprites.h" -- cgit v1.2.3