From acf63388efbfff052cf2695aa80637a1838b9e2d Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Sun, 5 Jan 2014 16:18:59 +0100 Subject: NEVERHOOD: Stop the background music when showing disk player This is consistent with all other disk players in the game. Only this one had it starting the music instead. Probably a typo. --- engines/neverhood/modules/module2800.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/neverhood/modules/module2800.cpp') diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp index 8f23de33db..8fe527650e 100644 --- a/engines/neverhood/modules/module2800.cpp +++ b/engines/neverhood/modules/module2800.cpp @@ -203,7 +203,7 @@ void Module2800::createScene(int sceneNum, int which) { break; case 26: _vm->gameState().sceneNum = 26; - _vm->_soundMan->startMusic(0xD2FA4D14, 0, 2); + _vm->_soundMan->stopMusic(0xD2FA4D14, 0, 2); _childObject = new DiskplayerScene(_vm, this, 4); break; case 1001: -- cgit v1.2.3