From aded2a104b35320951fae30f6b6c4aa18887a4f5 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Thu, 30 Jun 2011 09:55:59 +0000 Subject: NEVERHOOD: Start with Scene and Sprite classes --- engines/neverhood/resource.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/neverhood/resource.cpp') diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp index 2dd919c087..4dcbd838fe 100644 --- a/engines/neverhood/resource.cpp +++ b/engines/neverhood/resource.cpp @@ -66,7 +66,7 @@ bool SpriteResource::load2(uint32 fileHash) { if (_resourceHandle != -1) { if (_vm->_res->getResourceType(_resourceHandle) == 2) { byte *spriteData = _vm->_res->loadResource(_resourceHandle, true); - parseBitmapResource(spriteData, &_rle, &_dimensions, &_unknown, NULL, &_pixels); + parseBitmapResource(spriteData, &_rle, &_dimensions, &_position, NULL, &_pixels); } else { _vm->_res->unuseResource(_resourceHandle); _resourceHandle = -1; -- cgit v1.2.3