From 04dc01109faa46ab026fbbd0a709fb4cdba9587e Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 1 Jul 2013 02:35:02 +0300 Subject: NEVERHOOD: Fix the second tape sprite in the whale room The second tape is now correctly faced to the right --- engines/neverhood/modules/module2100.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/neverhood') diff --git a/engines/neverhood/modules/module2100.cpp b/engines/neverhood/modules/module2100.cpp index b664e93dde..7f9ca94430 100644 --- a/engines/neverhood/modules/module2100.cpp +++ b/engines/neverhood/modules/module2100.cpp @@ -210,7 +210,7 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) _ssFloorButton = insertSprite(this, 0x72427010, 0x32423010, 200, 0); _asTape1 = insertSprite(this, 18, 1100, 412, 443, 0x9148A011); addCollisionSprite(_asTape1); - _asTape2 = insertSprite(this, 11, 1100, 441, 443, 0x9148A011); + _asTape2 = insertSprite(this, 11, 1100, 441, 443, 0x9048A093); addCollisionSprite(_asTape2); if (which < 0) { -- cgit v1.2.3