From 0f1aa64fd0172c374c491bcfba4ac7baa2394d2e Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Sun, 6 Jan 2013 22:41:04 +0000 Subject: NEVERHOOD: Add support for the demo version - Remove debug resource dumping code - Fix Scene1501 (pictures without sound weren't displayed/too fast) - Move main loop to mainLoop method --- engines/neverhood/detection.cpp | 21 ++++++ engines/neverhood/gamemodule.cpp | 50 ++++++++----- engines/neverhood/module.cpp | 5 ++ engines/neverhood/module.h | 1 + engines/neverhood/module1000.cpp | 10 ++- engines/neverhood/module1500.cpp | 2 +- engines/neverhood/module2300.cpp | 8 ++ engines/neverhood/module2600.cpp | 22 +++++- engines/neverhood/neverhood.cpp | 151 ++++++++++++-------------------------- engines/neverhood/neverhood.h | 4 +- engines/neverhood/resourceman.cpp | 2 +- 11 files changed, 139 insertions(+), 137 deletions(-) (limited to 'engines/neverhood') diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp index ed7053ac34..c40b9e76c7 100644 --- a/engines/neverhood/detection.cpp +++ b/engines/neverhood/detection.cpp @@ -55,6 +55,10 @@ uint16 NeverhoodEngine::getVersion() const { return _gameDescription->version; } +bool NeverhoodEngine::isDemo() const { + return _gameDescription->desc.flags & ADGF_DEMO; +} + } static const PlainGameDescriptor neverhoodGames[] = { @@ -84,6 +88,23 @@ static const NeverhoodGameDescription gameDescriptions[] = { 0, }, + { + // Neverhood English demo version + { + "neverhood", + "Demo", + AD_ENTRY1s("nevdemo.blb", "05b735cfb1086892bec79b54dca5545b", 22564568), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_DEMO, + GUIO1(GUIO_NONE) + }, + 0, + 0, + 0, + 0, + }, + { AD_TABLE_END_MARKER, 0, 0, 0, 0 } }; diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 7d5932be42..548b3585cd 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -149,7 +149,9 @@ void GameModule::handleKeyDown(Common::KeyCode keyCode) { } void GameModule::handleEscapeKey() { - if (!_prevChildObject /* && _canRequestMainMenu TODO?*/) + if (_vm->isDemo()) + _vm->quitGame(); + else if (!_prevChildObject /* && _canRequestMainMenu TODO?*/) _mainMenuRequested = true; else if (_childObject) sendMessage(_childObject, 0x000C, 0); @@ -316,8 +318,9 @@ uint32 GameModule::handleMessage(int messageNum, const MessageParam ¶m, Enti void GameModule::startup() { // TODO: Displaying of error text probably not needed in ScummVM -// createModule(1500, 0); // Logos and intro video //Real - +#if 1 + createModule(1500, 0); // Logos and intro video //Real +#else // DEBUG>>> /* setGlobalVar(V_SEEN_MUSIC_BOX, 1); @@ -417,7 +420,7 @@ void GameModule::startup() { _vm->gameState().sceneNum = 1; createModule(2700, -1); #endif -#if 1 +#if 0 _vm->gameState().sceneNum = 1; createModule(2800, -1); #endif @@ -426,9 +429,11 @@ void GameModule::startup() { _vm->gameState().sceneNum = 0; createModule(2500, -1); #endif -#if 0 +#if 1 _vm->gameState().sceneNum = 1; - createModule(2400, -1); + createModule(2300, -1); +#endif + #endif } @@ -528,6 +533,9 @@ void GameModule::createModule(int moduleNum, int which) { setGlobalVar(V_MODULE_NAME, 0x81293110); _childObject = new Module3000(_vm, this, which); break; + case 9999: + createDemoScene(); + break; default: error("GameModule::createModule() Could not create module %d", moduleNum); } @@ -689,17 +697,18 @@ void GameModule::updateModule() { createModule(2300, 1); break; case 2300: - if (_moduleResult == 1) { - createModule(2200, 0); - } else if (_moduleResult == 2) { + if (_moduleResult == 2) createModule(1200, 0); - } else if (_moduleResult == 3) { + else if (_moduleResult == 0) + createModule(1000, 1); + else if (_vm->isDemo()) + createModule(9999, -1); + else if (_moduleResult == 1) + createModule(2200, 0); + else if (_moduleResult == 3) createModule(2400, 0); - } else if (_moduleResult == 4) { + else if (_moduleResult == 4) createModule(3000, 0); - } else { - createModule(1000, 1); - } break; case 2400: createModule(2300, 3); @@ -708,21 +717,19 @@ void GameModule::updateModule() { createModule(2600, 1); break; case 2600: - if (_moduleResult == 1) { + if (_moduleResult == 1) createModule(2500, 0); - } else { + else createModule(1200, 1); - } break; case 2700: createModule(1800, 2); break; case 2800: - if (_moduleResult == 1) { + if (_moduleResult == 1) createModule(2900, 5); - } else { + else createModule(1800, 0); - } break; case 2900: if (_moduleResult != 0xFFFFFFFF) { @@ -786,6 +793,9 @@ void GameModule::updateModule() { createModule(2300, 4); } break; + case 9999: + createModuleByHash(getGlobalVar(V_MODULE_NAME)); + break; } } } diff --git a/engines/neverhood/module.cpp b/engines/neverhood/module.cpp index 1cd6c0d0b1..aeeb62f65c 100644 --- a/engines/neverhood/module.cpp +++ b/engines/neverhood/module.cpp @@ -24,6 +24,7 @@ #include "neverhood/navigationscene.h" #include "neverhood/smackerscene.h" #include "neverhood/module1000.h" +#include "neverhood/module1500.h" namespace Neverhood { @@ -98,6 +99,10 @@ void Module::createStaticScene(uint32 backgroundFileHash, uint32 cursorFileHash) _childObject = new StaticScene(_vm, this, backgroundFileHash, cursorFileHash); } +void Module::createDemoScene() { + _childObject = new Scene1501(_vm, this, 0x0009B624, 0, 288, 0); +} + bool Module::updateChild() { if (_childObject) { _childObject->handleUpdate(); diff --git a/engines/neverhood/module.h b/engines/neverhood/module.h index bb01218364..576a5a4b78 100644 --- a/engines/neverhood/module.h +++ b/engines/neverhood/module.h @@ -62,6 +62,7 @@ protected: void createSmackerScene(uint32 fileHash, bool doubleSurface, bool flag1, bool canAbort); void createSmackerScene(const uint32 *fileHashList, bool doubleSurface, bool flag1, bool canAbort); void createStaticScene(uint32 backgroundFileHash, uint32 cursorFileHash); + void createDemoScene(); bool updateChild(); void leaveModule(uint32 result); }; diff --git a/engines/neverhood/module1000.cpp b/engines/neverhood/module1000.cpp index caa446639b..1aaa0c21a8 100644 --- a/engines/neverhood/module1000.cpp +++ b/engines/neverhood/module1000.cpp @@ -95,9 +95,13 @@ void Module1000::updateScene() { case 1: if (_moduleResult == 1) leaveModule(0); - else if (_moduleResult == 2) - createScene(3, 0); - else + else if (_moduleResult == 2) { + if (_vm->isDemo()) + // Demo version returns to the same scene + createScene(1, 2); + else + createScene(3, 0); + } else createScene(0, 1); break; case 2: diff --git a/engines/neverhood/module1500.cpp b/engines/neverhood/module1500.cpp index 98c55bcc13..328bda39a4 100644 --- a/engines/neverhood/module1500.cpp +++ b/engines/neverhood/module1500.cpp @@ -106,7 +106,7 @@ void Scene1501::update() { _vm->_screen->clear(); leaveScene(0); } - } else if ((_countdown2 != 0 && (--_countdown2 == 0)) || !isSoundPlaying(0)) { + } else if ((_countdown2 != 0 && (--_countdown2 == 0)) || (_countdown2 == 0 && !isSoundPlaying(0))) { _countdown1 = 12; _palette->startFadeToBlack(11); } diff --git a/engines/neverhood/module2300.cpp b/engines/neverhood/module2300.cpp index 2c43afef38..937ba9a4f3 100644 --- a/engines/neverhood/module2300.cpp +++ b/engines/neverhood/module2300.cpp @@ -105,6 +105,9 @@ void Module2300::createScene(int sceneNum, int which) { _vm->_soundMan->setTwoSoundsPlayFlag(true); createSmackerScene(0x20080A0B, true, true, false); break; + case 9999: + createDemoScene(); + break; } SetUpdateHandler(&Module2300::updateScene); _childObject->handleUpdate(); @@ -122,6 +125,8 @@ void Module2300::updateScene() { case 1: if (_moduleResult == 1) createScene(0, 0); + else if (_vm->isDemo()) + createScene(9999, 0); else if (_moduleResult == 2) createScene(2, 1); else if (_moduleResult == 3) @@ -149,6 +154,9 @@ void Module2300::updateScene() { _vm->_soundMan->setTwoSoundsPlayFlag(false); createScene(1, 2); break; + case 9999: + createScene(1, -1); + break; } } else { switch (_sceneNum) { diff --git a/engines/neverhood/module2600.cpp b/engines/neverhood/module2600.cpp index 4ddcc38978..741f4138b9 100644 --- a/engines/neverhood/module2600.cpp +++ b/engines/neverhood/module2600.cpp @@ -124,6 +124,9 @@ void Module2600::createScene(int sceneNum, int which) { else createSmackerScene(0x42980941, true, true, false); break; + case 9999: + createDemoScene(); + break; } SetUpdateHandler(&Module2600::updateScene); _childObject->handleUpdate(); @@ -151,8 +154,12 @@ void Module2600::updateScene() { case 2: if (_moduleResult == 0) createScene(1, 0); - else if (_moduleResult == 1) - createScene(1002, -1); + else if (_moduleResult == 1) { + if (_vm->isDemo()) + createScene(9999, -1); + else + createScene(1002, -1); + } break; case 3: if (_moduleResult == 0) { @@ -178,8 +185,12 @@ void Module2600::updateScene() { createScene(3, 1); break; case 6: - if (_moduleResult == 0) - createScene(1006, -1); + if (_moduleResult == 0) { + if (_vm->isDemo()) + createScene(9999, -1); + else + createScene(1006, -1); + } else if (_moduleResult == 1) createScene(1, 2); break; @@ -201,6 +212,9 @@ void Module2600::updateScene() { case 1008: createScene(6, 0); break; + case 9999: + createScene(_vm->gameState().sceneNum, -1); + break; } } } diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp index fbb8df319b..ae181ff952 100644 --- a/engines/neverhood/neverhood.cpp +++ b/engines/neverhood/neverhood.cpp @@ -76,13 +76,19 @@ Common::Error NeverhoodEngine::run() { _screen = new Screen(this); _res = new ResourceMan(); - _res->addArchive("a.blb"); - _res->addArchive("c.blb"); - _res->addArchive("hd.blb"); - _res->addArchive("i.blb"); - _res->addArchive("m.blb"); - _res->addArchive("s.blb"); - _res->addArchive("t.blb"); + + if (isDemo()) { + _res->addArchive("a.blb"); + _res->addArchive("nevdemo.blb"); + } else { + _res->addArchive("a.blb"); + _res->addArchive("c.blb"); + _res->addArchive("hd.blb"); + _res->addArchive("i.blb"); + _res->addArchive("m.blb"); + _res->addArchive("s.blb"); + _res->addArchive("t.blb"); + } CursorMan.showMouse(true); @@ -97,13 +103,42 @@ Common::Error NeverhoodEngine::run() { // TODO Check if this can actually be false... _isSaveAllowed = true; - uint32 nextFrameTime = 0; + if (isDemo()) { + // Adjust some navigation lists for the demo version... + NavigationList *navigationList = _staticData->getNavigationList(0x004B67E8); + (*navigationList)[0].middleSmackerFileHash = 0; + (*navigationList)[0].middleFlag = 1; + (*navigationList)[2].middleSmackerFileHash = 0; + (*navigationList)[2].middleFlag = 1; + (*navigationList)[4].middleSmackerFileHash = 0; + (*navigationList)[4].middleFlag = 1; + (*navigationList)[5].middleSmackerFileHash = 0; + (*navigationList)[5].middleFlag = 1; + } + + mainLoop(); + + delete _gameModule; + delete _collisionMan; + delete _soundMan; + delete _audioResourceMan; + + delete _res; + delete _screen; - // Preliminary main loop, needs some more work but works for testing + delete _gameVars; + delete _staticData; + + debug("Ok."); + + return Common::kNoError; +} + +void NeverhoodEngine::mainLoop() { + uint32 nextFrameTime = 0; while (!shouldQuit()) { Common::Event event; Common::EventManager *eventMan = _system->getEventManager(); - while (eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_KEYDOWN: @@ -134,7 +169,6 @@ Common::Error NeverhoodEngine::run() { break; } } - if (_system->getMillis() >= nextFrameTime) { _gameModule->checkMainMenu(); _gameModule->handleUpdate(); @@ -142,28 +176,11 @@ Common::Error NeverhoodEngine::run() { _screen->update(); nextFrameTime = _screen->getNextFrameTime(); }; - _soundMan->update(); _audioResourceMan->update(); _system->updateScreen(); _system->delayMillis(10); - } - - delete _gameModule; - delete _collisionMan; - delete _soundMan; - delete _audioResourceMan; - - delete _res; - delete _screen; - - delete _gameVars; - delete _staticData; - - debug("Ok."); - - return Common::kNoError; } NPoint NeverhoodEngine::getMousePos() { @@ -173,82 +190,4 @@ NPoint NeverhoodEngine::getMousePos() { return pt; } -void writeTga(const char *filename, byte *pixels, byte *palette, int16 width, int16 height) { - byte identsize = 0; - byte colourmaptype = 1; - byte imagetype = 1; - uint16 colourmapstart = 0; - uint16 colourmaplength = 256; - byte colourmapbits = 24; - uint16 xstart = 0; - uint16 ystart = 0; - byte bits = 8; - byte descriptor = 0x20; - Common::DumpFile tga; - tga.open(filename); - tga.writeByte(identsize); - tga.writeByte(colourmaptype); - tga.writeByte(imagetype); - tga.writeUint16LE(colourmapstart); - tga.writeUint16LE(colourmaplength); - tga.writeByte(colourmapbits); - tga.writeUint16LE(xstart); - tga.writeUint16LE(ystart); - tga.writeUint16LE(width); - tga.writeUint16LE(height); - tga.writeByte(bits); - tga.writeByte(descriptor); - tga.write(palette, 768); - tga.write(pixels, width * height); - tga.close(); -} - -void NeverhoodEngine::dumpAllResources() { -#if 0 - PaletteResource paletteResource(this); - byte *vgaPalette = new byte[768]; - //paletteResource.load(0x4086520E); - paletteResource.load(0x12C23307); - byte *srcpalette = paletteResource.palette(); - for (int i = 0; i < 256; i++) { - vgaPalette[i * 3 + 2] = srcpalette[i * 4 + 0]; - vgaPalette[i * 3 + 1] = srcpalette[i * 4 + 1]; - vgaPalette[i * 3 + 0] = srcpalette[i * 4 + 2]; - } - -#if 0 - for (int i = 0; i < 768; i++) - vgaPalette[i] <<= 2; -#endif - - uint entriesCount = _res->getEntryCount(); - debug("%d entries", entriesCount); - - for (uint i = 0; i < entriesCount; i++) { - const ResourceFileEntry &entry = _res->getEntry(i); - int type = _res->getResourceTypeByHash(entry.archiveEntry->fileHash); - debug("hash: %08X; type: %d", entry.archiveEntry->fileHash, type); - if (type == 4) { - AnimResource anim(this); - anim.load(entry.archiveEntry->fileHash); - for (uint frameIndex = 0; frameIndex < anim.getFrameCount(); frameIndex++) { - const AnimFrameInfo &frameInfo = anim.getFrameInfo(frameIndex); - int16 width = (frameInfo.drawOffset.width + 3) & 0xFFFC; - byte *pixels = new byte[width * frameInfo.drawOffset.height]; - memset(pixels, 0, width * frameInfo.drawOffset.height); - anim.draw(frameIndex, pixels, width, false, false); - Common::String filename = - frameInfo.frameHash != 0 - ? Common::String::format("%08X_%03d_%08X.tga", entry.archiveEntry->fileHash, frameIndex, frameInfo.frameHash) - : Common::String::format("%08X_%03d.tga", entry.archiveEntry->fileHash, frameIndex); - writeTga(filename.c_str(), pixels, vgaPalette, width, frameInfo.drawOffset.height); - delete[] pixels; - } - } - } - - delete[] vgaPalette; -#endif -} - } // End of namespace Neverhood diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h index a66bdb3dd7..b0f9abb2e2 100644 --- a/engines/neverhood/neverhood.h +++ b/engines/neverhood/neverhood.h @@ -59,6 +59,7 @@ class NeverhoodEngine : public ::Engine { protected: Common::Error run(); + void mainLoop(); public: NeverhoodEngine(OSystem *syst, const NeverhoodGameDescription *gameDesc); @@ -71,6 +72,7 @@ public: uint16 getVersion() const; Common::Platform getPlatform() const; bool hasFeature(EngineFeature f) const; + bool isDemo() const; Common::RandomSource *_rnd; @@ -130,8 +132,6 @@ public: int16 getMouseY() const { return _mouseY; } NPoint getMousePos(); - void dumpAllResources(); - public: }; diff --git a/engines/neverhood/resourceman.cpp b/engines/neverhood/resourceman.cpp index c30e272eab..7b7d5cf236 100644 --- a/engines/neverhood/resourceman.cpp +++ b/engines/neverhood/resourceman.cpp @@ -77,7 +77,7 @@ ResourceFileEntry *ResourceMan::findEntry(uint32 fileHash, ResourceFileEntry **f Common::SeekableReadStream *ResourceMan::createStream(uint32 fileHash) { ResourceFileEntry *entry = findEntry(fileHash); - return entry->archive->createStream(entry->archiveEntry); + return entry ? entry->archive->createStream(entry->archiveEntry) : NULL; } void ResourceMan::queryResource(uint32 fileHash, ResourceHandle &resourceHandle) { -- cgit v1.2.3