From d11a1eea9480db3f86d19eab92aec08cd9eedf6f Mon Sep 17 00:00:00 2001 From: D G Turner Date: Tue, 28 May 2013 02:07:02 +0100 Subject: NEVERHOOD: Silence two compiler warnings about set but unused variables. --- engines/neverhood/microtiles.cpp | 4 ---- engines/neverhood/modules/module2200.cpp | 3 ++- 2 files changed, 2 insertions(+), 5 deletions(-) (limited to 'engines/neverhood') diff --git a/engines/neverhood/microtiles.cpp b/engines/neverhood/microtiles.cpp index e19be52b5a..3dd6475046 100644 --- a/engines/neverhood/microtiles.cpp +++ b/engines/neverhood/microtiles.cpp @@ -118,8 +118,6 @@ RectangleList *MicroTileArray::getRectangles() { for (y = 0; y < _tilesH; ++y) { for (x = 0; x < _tilesW; ++x) { - - int start; int finish = 0; BoundingBox boundingBox = _tiles[i]; @@ -132,8 +130,6 @@ RectangleList *MicroTileArray::getRectangles() { y0 = (y * TileSize) + TileY0(boundingBox); y1 = (y * TileSize) + TileY1(boundingBox); - start = i; - if (TileX1(boundingBox) == TileSize - 1 && x != _tilesW - 1) { // check if the tile continues while (!finish) { ++x; diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index 2b3b26fa65..4f2d9e8fd2 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -683,7 +683,7 @@ static const uint32 kSsScene2202PuzzleCubeFileHashes2[] = { SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol) : StaticSprite(vm, 900), _parentScene(parentScene), _cubeSymbol(cubeSymbol), _cubePosition(cubePosition), _isMoving(false) { - int surfacePriority; + int surfacePriority; SetUpdateHandler(&SsScene2202PuzzleCube::update); SetMessageHandler(&SsScene2202PuzzleCube::handleMessage); @@ -693,6 +693,7 @@ SsScene2202PuzzleCube::SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentS surfacePriority = 300; else surfacePriority = 500; + debug(1, "TODO: Unused SurfacePriority: %d", surfacePriority); loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset | kSLFSetPosition | kSLFDefCollisionBoundsOffset, 0, kSsScene2202PuzzleCubePoints[_cubePosition].x, kSsScene2202PuzzleCubePoints[_cubePosition].y); loadSound(0, 0x40958621); -- cgit v1.2.3