From 890ee9728524e30719297624261f749d8138b65d Mon Sep 17 00:00:00 2001 From: Nicola Mettifogo Date: Sun, 4 Feb 2007 15:48:51 +0000 Subject: applied 2nd workaround to avoid crashes caused by labels when switching location svn-id: r25388 --- engines/parallaction/location.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'engines/parallaction/location.cpp') diff --git a/engines/parallaction/location.cpp b/engines/parallaction/location.cpp index 522383de05..4e9bf11bf3 100644 --- a/engines/parallaction/location.cpp +++ b/engines/parallaction/location.cpp @@ -308,6 +308,9 @@ void switchBackground(char *name) { } extern Zone *_hoverZone; +extern Job *_jDrawLabel; +extern Job *_jEraseLabel; + void Parallaction::changeLocation(char *location) { debugC(1, kDebugLocation, "changeLocation to '%s'", location); @@ -350,6 +353,17 @@ void Parallaction::changeLocation(char *location) { debugC(2, kDebugLocation, "changeLocation: music stopped"); } + // WORKAROUND: this if-statement has been added to avoid crashes caused by + // execution of label jobs after a location switch. The other workaround in + // Parallaction::runGame should have been rendered useless by this one. + if (_jDrawLabel != NULL) { + removeJob(_jDrawLabel); + removeJob(_jEraseLabel); + _jDrawLabel = NULL; + _jEraseLabel = NULL; + } + + _hoverZone = NULL; if (_engineFlags & kEngineMouse) { changeCursor( kCursorArrow ); -- cgit v1.2.3