From eb5beef6a1f5a76735b35fb17796420ba2e6d080 Mon Sep 17 00:00:00 2001 From: Nicola Mettifogo Date: Wed, 30 Sep 2009 07:47:58 +0000 Subject: * Added secondary inventories for BRA. * Added comments where code must be added/updated to support multiple inventories. svn-id: r44476 --- engines/parallaction/parallaction_br.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/parallaction/parallaction_br.cpp') diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp index 18f0abb909..c2982185ab 100644 --- a/engines/parallaction/parallaction_br.cpp +++ b/engines/parallaction/parallaction_br.cpp @@ -455,6 +455,11 @@ void Parallaction_br::changeCharacter(const char *name) { _char.setName(name); _char._ani->gfxobj = _gfx->loadCharacterAnim(name); _char._talk = _disk->loadTalk(name); + + /* TODO: adjust inventories as following + * 1) if not on game load, then copy _inventory to the right slot of _charInventories + * 2) copy the new inventory from the right slot of _charInventories + */ } _char._ani->_flags |= kFlagsActive; -- cgit v1.2.3