From e97ddf24495b0eaa7296113e5425f7d9cdc9a204 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Sun, 25 Sep 2011 12:25:16 -0400 Subject: PEGASUS: Enable main menu sound fading now that it works --- engines/pegasus/menu.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/pegasus/menu.cpp') diff --git a/engines/pegasus/menu.cpp b/engines/pegasus/menu.cpp index 3793a1f3a3..f4ec150eb8 100755 --- a/engines/pegasus/menu.cpp +++ b/engines/pegasus/menu.cpp @@ -191,7 +191,7 @@ MainMenu::MainMenu() : GameMenu(kMainMenuID), _menuBackground(0), _overviewButto _adventureMode = true; - //_menuLoop.attachFader(&_menuFader); + _menuLoop.attachFader(&_menuFader); _menuLoop.initFromAIFFFile("Sounds/Main Menu.aiff"); updateDisplay(); @@ -207,14 +207,14 @@ void MainMenu::startMainMenuLoop() { _menuLoop.loopSound(); spec.makeTwoKnotFaderSpec(30, 0, 0, 30, 255); - //_menuFader.startFaderSync(spec); + _menuFader.startFaderSync(spec); } void MainMenu::stopMainMenuLoop() { FaderMoveSpec spec; spec.makeTwoKnotFaderSpec(30, 0, 255, 30, 0); - //_menuFader.startFaderSync(spec); + _menuFader.startFaderSync(spec); _menuLoop.stopSound(); } -- cgit v1.2.3