From d5341b2fc7a43d63c38e72d671053d28de42e156 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Tue, 3 Apr 2012 10:32:32 -0400 Subject: PEGASUS: Implement saving/restoring the in-game AI data AI data should now be restored properly after the space chase --- engines/pegasus/pegasus.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/pegasus/pegasus.cpp') diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp index a346af581a..46aea7328b 100644 --- a/engines/pegasus/pegasus.cpp +++ b/engines/pegasus/pegasus.cpp @@ -90,6 +90,7 @@ PegasusEngine::PegasusEngine(OSystem *syst, const PegasusGameDescription *gamede _idlerHead = 0; _currentCD = 1; _introTimer = 0; + _aiSaveStream = 0; } PegasusEngine::~PegasusEngine() { @@ -101,6 +102,7 @@ PegasusEngine::~PegasusEngine() { delete _neighborhood; delete _rnd; delete _introTimer; + delete _aiSaveStream; // NOTE: This must be deleted last! delete _gfx; -- cgit v1.2.3