From 8e772f936c43a68e4ae7c68b178bd9fa3a3e4f1f Mon Sep 17 00:00:00 2001 From: Kamil Zbróg Date: Thu, 5 Dec 2013 00:02:31 +0000 Subject: PRINCE: animation added --- engines/prince/animation.cpp | 67 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 67 insertions(+) (limited to 'engines/prince/animation.cpp') diff --git a/engines/prince/animation.cpp b/engines/prince/animation.cpp index e69de29bb2..f4db81ec4d 100644 --- a/engines/prince/animation.cpp +++ b/engines/prince/animation.cpp @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "prince/animation.h" +#include "prince/detail/animation.h" + + +namespace Prince { + +Animation::Animation() : _helper(NULL) { +} + +Animation::~Animation() { + delete _helper; +} + +bool Animation::loadFromStream(Common::SeekableReadStream &stream) { + + uint32 dataSize = stream.size(); + + byte *data = (byte*)malloc(dataSize); + + if(stream.read(data, dataSize) != dataSize) { + free(data); + return false; + } + + delete _helper; + + _helper = new Detail::Animation(data, dataSize); + + return true; +} + +const Graphics::Surface * Animation::getSurface(uint16 frameIndex) { + // bida kaszing + if (frameIndex >= _frameList.size()) { + _frameList.resize(frameIndex); + _frameList.push_back(_helper->getFrame(frameIndex)); + + } + return _frameList[frameIndex]; +} + +} + + +/* vim: set tabstop=4 noexpandtab: */ -- cgit v1.2.3