From 0f0ca25e4321b978370e1f7d325fd31f144d0ca1 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 28 Oct 2014 16:21:53 +0200 Subject: PRINCE: Remove trailing whitespace --- engines/prince/graphics.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/prince/graphics.cpp') diff --git a/engines/prince/graphics.cpp b/engines/prince/graphics.cpp index ad6a2ff85c..f556d81eab 100644 --- a/engines/prince/graphics.cpp +++ b/engines/prince/graphics.cpp @@ -194,7 +194,7 @@ void GraphicsMan::drawTransparentDrawNode(Graphics::Surface *screen, DrawNode *d /** * Similar to drawTransparentDrawNode but with additional anti-aliasing code for sprite drawing. * Edge smoothing is based on 256 x 256 table of colors transition. - * Algorithm is checking if currently drawing pixel is located next to the edge of sprite and if it makes jagged line. + * Algorithm is checking if currently drawing pixel is located next to the edge of sprite and if it makes jagged line. * If it does then this pixel is set with color from transition table calculated of original background pixel color * and sprite's edge pixel color. */ -- cgit v1.2.3