From 257fd35f5a8c3df9820cc02bc607e8e372ff2309 Mon Sep 17 00:00:00 2001 From: lukaslw Date: Thu, 9 Oct 2014 00:04:55 +0200 Subject: PRINCE: Hero::showHeroShadow - ct_loop variable rename to ctLoop --- engines/prince/hero.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'engines/prince/hero.cpp') diff --git a/engines/prince/hero.cpp b/engines/prince/hero.cpp index 15dd7eb054..69afb06ea2 100644 --- a/engines/prince/hero.cpp +++ b/engines/prince/hero.cpp @@ -272,7 +272,7 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) { // linear_loop for (int i = 0; i < heroSurfaceHeight; i++) { int shadSkipX = 0; - int ct_loop = 0; + int ctLoop = 0; int sprModulo = 0; int j; @@ -303,7 +303,7 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) { if (shadPosX < 0) { shadSkipX = -1 * shadPosX; if (heroSurfaceWidth > shadSkipX) { - ct_loop = heroSurfaceWidth - shadSkipX; + ctLoop = heroSurfaceWidth - shadSkipX; shadowHeroX = shadSkipX; } else { //skip_line @@ -312,11 +312,11 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) { } else { //x1_ok if (shadPosX + heroSurfaceWidth > 640) { - ct_loop = 640 - shadPosX; + ctLoop = 640 - shadPosX; sprModulo = shadPosX + heroSurfaceWidth - 640; } else { //draw_line - ct_loop = heroSurfaceWidth; + ctLoop = heroSurfaceWidth; } } @@ -370,7 +370,7 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) { } //ct_loop: - for (int l = 0; l < ct_loop; l++) { + for (int l = 0; l < ctLoop; l++) { shadZoomX -= 100; if (shadZoomX < 0 && drawNode->scaleValue != 10000) { shadZoomX += drawNode->scaleValue; @@ -420,14 +420,14 @@ void Hero::showHeroShadow(Graphics::Surface *screen, DrawNode *drawNode) { background = shadWallDestAddr; shadowHero = (byte *)makeShadow->getBasePtr(shadWallSkipX, shadowHeroY); - if (ct_loop > shadWallSkipX && ct_loop - shadWallSkipX > shadWallModulo) { + if (ctLoop > shadWallSkipX && ctLoop - shadWallSkipX > shadWallModulo) { //WALL_copy_trans shadWDFlag = false; int shadZoomXWall = drawNode->scaleValue; int backgroundDiffWall = 0; int shadowHeroXWall = 0; //ct_loop: - for (int m = 0; m < ct_loop; m++) { + for (int m = 0; m < ctLoop; m++) { shadZoomXWall -= 100; if (shadZoomXWall < 0 && drawNode->scaleValue != 10000) { shadZoomXWall += drawNode->scaleValue; -- cgit v1.2.3