From df9eaac73422be3170fe8c5ad033beb0755bc180 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 31 May 2016 12:26:01 +0200 Subject: PRINCE: Proper processing of missing sprite mask --- engines/prince/script.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'engines/prince') diff --git a/engines/prince/script.cpp b/engines/prince/script.cpp index 4ed3cee6f3..89e22b586e 100644 --- a/engines/prince/script.cpp +++ b/engines/prince/script.cpp @@ -400,9 +400,12 @@ bool Script::loadAllMasks(Common::Array &maskList, int offset) { return false; } delete msStream; + + tempMask._width = tempMask.getWidth(); + tempMask._height = tempMask.getHeight(); + } else { + return false; } - tempMask._width = tempMask.getWidth(); - tempMask._height = tempMask.getHeight(); } maskList.push_back(tempMask); -- cgit v1.2.3