From 8ac17430ac7aa3bba5630d74a1eeda54bce7801b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 18 Feb 2006 11:15:37 +0000 Subject: - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency - renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752 --- engines/queen/queen.cpp | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'engines/queen/queen.cpp') diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp index d7f3a80491..a5833d017b 100644 --- a/engines/queen/queen.cpp +++ b/engines/queen/queen.cpp @@ -62,17 +62,20 @@ static const GameSettings queen_setting[] = { { 0, 0 } }; -GameList Engine_QUEEN_gameList() { +GameList Engine_QUEEN_gameIDList() { GameList games; - const GameSettings *g = queen_setting; - - while (g->gameid) { - games.push_back(*g); - g++; - } + games.push_back(queen_setting[0]); return games; } +GameSettings Engine_QUEEN_findGameID(const char *gameid) { + if (0 == strcmp(gameid, queen_setting[0].gameid)) + return queen_setting[0]; + GameSettings dummy = { 0, 0 }; + return dummy; +} + + GameSettings determineTarget(uint32 size) { switch (size) { case 3724538: //regular demo -- cgit v1.2.3