From cfd9977425d877870e0c8e800807c5eceea629e6 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Sat, 22 Jul 2006 14:50:50 +0000 Subject: Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors. svn-id: r23558 --- engines/queen/queen.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'engines/queen/queen.cpp') diff --git a/engines/queen/queen.cpp b/engines/queen/queen.cpp index 2077fd1922..fd46351370 100644 --- a/engines/queen/queen.cpp +++ b/engines/queen/queen.cpp @@ -92,16 +92,16 @@ DetectedGameList Engine_QUEEN_detectGames(const FSList &fslist) { // Iterate over all files in the given directory for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { if (!file->isDirectory()) { - const char *gameName = file->displayName().c_str(); + const char *fileName = file->name().c_str(); - if (0 == scumm_stricmp("queen.1", gameName) || 0 == scumm_stricmp("queen.1c", gameName)) { + if (0 == scumm_stricmp("queen.1", fileName) || 0 == scumm_stricmp("queen.1c", fileName)) { Common::File dataFile; - dataFile.open(file->path()); + dataFile.open(*file); assert(dataFile.isOpen()); - if (0 == scumm_stricmp("queen.1", gameName)) { //an unmodified file + if (0 == scumm_stricmp("queen.1", fileName)) { //an unmodified file detectedGames.push_back(determineTarget(dataFile.size())); - } else if (0 == scumm_stricmp("queen.1c", gameName)) { //oh joy, it's a rebuilt file + } else if (0 == scumm_stricmp("queen.1c", fileName)) { //oh joy, it's a rebuilt file char header[9]; dataFile.read(header, 9); if (0 == scumm_strnicmp("QTBL", header, 4)) { //check validity -- cgit v1.2.3