From cfa939d1510d0630a81cec41fc94a61b9908693e Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 12 Dec 2008 14:23:02 +0000 Subject: - Stop passing the scene clip rectangle around for no reason - More changes for dirty rectangle handling - Stop adding dirty rectangles that cover the whole screen for no reason - Dirty rectangle handling is still very buggy, so it's still disabled svn-id: r35314 --- engines/saga/actor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/saga/actor.cpp') diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index 0365412aae..067511d3be 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1059,7 +1059,7 @@ void Actor::drawActors() { if (_vm->_scene->getFlags() & kSceneFlagISO) { _vm->_isoMap->drawSprite(*spriteList, frameNumber, drawObject->_location, drawObject->_screenPosition, drawObject->_screenScale); } else { - _vm->_sprite->drawOccluded(_vm->_scene->getSceneClip(),*spriteList, frameNumber, drawObject->_screenPosition, drawObject->_screenScale, drawObject->_screenDepth); + _vm->_sprite->drawOccluded(*spriteList, frameNumber, drawObject->_screenPosition, drawObject->_screenScale, drawObject->_screenDepth); } } -- cgit v1.2.3