From eedec897f83beac6f5603bd93016c284ee73b529 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 13 Jul 2007 16:37:37 +0000 Subject: Rewrote and greatly simplified the SAGA detector, removing many duplicate and unneeded entries - Digital music will now always be enabled for all versions if the digital music file is present. The duplicate game entries with and without this file have been removed - Changed the way compressed sound files are detected. All the duplicate compressed sound entries have been removed - The Wyrmkeep Windows CD version is now properly distinguished from the DOS CD version - Unified all the different patch file entries (apart from the Mac patch file entries, which are of a different type). If a patch file is not found, it's ignored svn-id: r28058 --- engines/saga/actor.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/saga/actor.h') diff --git a/engines/saga/actor.h b/engines/saga/actor.h index b9ec62337c..213f337d1c 100644 --- a/engines/saga/actor.h +++ b/engines/saga/actor.h @@ -41,7 +41,7 @@ namespace Saga { class HitZone; -// #define ACTOR_DEBUG 1 //only for actor pathfinding debug! +#define ACTOR_DEBUG 1 //only for actor pathfinding debug! #define ACTOR_BARRIERS_MAX 16 -- cgit v1.2.3