From 9a57f4239919370dd323d3962147daef91e32394 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 22 Dec 2008 14:36:58 +0000 Subject: logicalWidth -> width logicalHeight -> height svn-id: r35488 --- engines/saga/animation.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/saga/animation.cpp') diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp index 5c9cb647d9..2d0e1f6378 100644 --- a/engines/saga/animation.cpp +++ b/engines/saga/animation.cpp @@ -540,8 +540,8 @@ void Anim::play(uint16 animId, int vectorTime, bool playing) { frame = anim->currentFrame; // FIXME: if start > 0, then this works incorrectly - decodeFrame(anim, anim->frameOffsets[frame], displayBuffer, _vm->getDisplayInfo().logicalWidth * _vm->getDisplayInfo().logicalHeight); - _vm->_render->addDirtyRect(Common::Rect(0, 0, _vm->getDisplayInfo().logicalWidth, _vm->getDisplayInfo().logicalHeight)); + decodeFrame(anim, anim->frameOffsets[frame], displayBuffer, _vm->getDisplayInfo().width * _vm->getDisplayInfo().height); + _vm->_render->addDirtyRect(Common::Rect(0, 0, _vm->getDisplayInfo().width, _vm->getDisplayInfo().height)); _vm->_frameCount++; anim->currentFrame++; if (anim->completed != 65535) { -- cgit v1.2.3