From f9b66f8816cc2157ddae17e180550171e5908d8d Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 27 Jul 2007 18:32:00 +0000 Subject: The IHNM demo only has one mouse cursor svn-id: r28244 --- engines/saga/events.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'engines/saga/events.cpp') diff --git a/engines/saga/events.cpp b/engines/saga/events.cpp index b93c6017c7..73a603bf5c 100644 --- a/engines/saga/events.cpp +++ b/engines/saga/events.cpp @@ -460,12 +460,13 @@ int Events::handleOneShot(Event *event) { _vm->_gfx->showCursor(false); break; case kEventSetNormalCursor: - // in ITE there is just one cursor - if (_vm->getGameType() == GType_IHNM) + // in ITE and IHNM demo there is just one cursor + if (_vm->getGameType() == GType_IHNM && _vm->getGameId() != GID_IHNM_DEMO) _vm->_gfx->setCursor(kCursorNormal); break; case kEventSetBusyCursor: - if (_vm->getGameType() == GType_IHNM) + // in ITE and IHNM demo there is just one cursor + if (_vm->getGameType() == GType_IHNM && _vm->getGameId() != GID_IHNM_DEMO) _vm->_gfx->setCursor(kCursorBusy); break; default: -- cgit v1.2.3