From 0145dd38d933f0e5693483b012e0904a18b8fb91 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 1 Aug 2008 14:03:20 +0000 Subject: Added load confirmation dialog for IHNM, like in the original. Fixes bug #1971699 - "IHNM: No Load Game Confirmation" svn-id: r33490 --- engines/saga/itedata.cpp | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'engines/saga/itedata.cpp') diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp index 43c3d21012..8fe04799c8 100644 --- a/engines/saga/itedata.cpp +++ b/engines/saga/itedata.cpp @@ -339,7 +339,7 @@ FxTable ITE_SfxTable[ITE_SFXCOUNT] = { { 73, 64 } }; -const char *ITEinterfaceTextStrings[][52] = { +const char *ITEinterfaceTextStrings[][53] = { { // Note that the "Load Successful!" string is never used in ScummVM "Walk to", "Look At", "Pick Up", "Talk to", "Open", @@ -358,7 +358,8 @@ const char *ITEinterfaceTextStrings[][52] = { "There's no opening to close.", "I don't know how to do that.", "Show Dialog", - "What is Rif's reply?" + "What is Rif's reply?", + "Loading a saved game" }, // German { @@ -378,7 +379,8 @@ const char *ITEinterfaceTextStrings[][52] = { "Hier ist keine \231ffnung zum Schlie$en.", "Ich wei$ nicht, wie ich das machen soll.", "Text zeigen", - "Wie lautet die Antwort?" + "Wie lautet die Antwort?", + "Spielstand wird geladen" }, // Italian fan translation { @@ -398,7 +400,8 @@ const char *ITEinterfaceTextStrings[][52] = { "Nessuna apertura da chiudere.", "Non saprei come farlo.", "Dialoghi", - "Come risponderebbe Rif?" + "Come risponderebbe Rif?", + "Loading a saved game" // TODO }, // Spanish IHNM { @@ -420,7 +423,8 @@ const char *ITEinterfaceTextStrings[][52] = { NULL, NULL, NULL, - NULL + NULL, + "Cardango una partida guardada" } }; -- cgit v1.2.3