From 9a5f45a40c433cce2965eb4fc567296fb32ab6cc Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 29 Dec 2008 17:30:29 +0000 Subject: - IHNM Mac loads correctly again - Removed isBigEndian from GameSoundInfo - Removed GF_BIG_ENDIAN_DATA - Stopped loading the options panel for non-interactive ITE demos (it doesn't exist) - Fixed crash when exiting from non-interactive ITE demos svn-id: r35615 --- engines/saga/resource.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/saga/resource.cpp') diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp index d1190fec79..459baf81ec 100644 --- a/engines/saga/resource.cpp +++ b/engines/saga/resource.cpp @@ -433,7 +433,7 @@ bool Resource::createContexts() { } else if (!soundFileInArray && i == soundFileIndex) { context->fileName = soundFileName; context->fileType = GAME_SOUNDFILE; - } else if (_vm->_voiceFilesExist && i == voicesFileIndex) { + } else if (_vm->_voiceFilesExist && i == voicesFileIndex && !(_vm->getGameId() == GID_IHNM && _vm->isMacResources())) { context->fileName = _voicesFileName[0]; // can be GAME_VOICEFILE or GAME_SOUNDFILE | GAME_VOICEFILE or GAME_VOICEFILE | GAME_SWAPENDIAN context->fileType = voiceFileType; -- cgit v1.2.3