From 8ac17430ac7aa3bba5630d74a1eeda54bce7801b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 18 Feb 2006 11:15:37 +0000 Subject: - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency - renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752 --- engines/saga/saga.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'engines/saga/saga.cpp') diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index 45c12f616d..4222b93b08 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -62,7 +62,7 @@ static const GameSettings saga_games[] = { {0, 0} }; -GameList Engine_SAGA_gameList() { +GameList Engine_SAGA_gameIDList() { GameList games; const GameSettings *g = saga_games; @@ -74,6 +74,16 @@ GameList Engine_SAGA_gameList() { return games; } +GameSettings Engine_SAGA_findGameID(const char *gameid) { + const GameSettings *g = saga_games; + while (g->gameid) { + if (0 == strcmp(gameid, g->gameid)) + break; + g++; + } + return *g; +} + DetectedGameList Engine_SAGA_detectGames(const FSList &fslist) { return Saga::GAME_ProbeGame(fslist); } -- cgit v1.2.3