From 99c65ce24d42d72d7182c9c35a92e669a77e8868 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Wed, 13 Jun 2007 22:23:12 +0000 Subject: IHNM: Button texts are read from the game data files, instead of the hardcoded ITE strings. The IHNM-specific strings have been removed from the ITE hardcoded strings. Also did some cleanup svn-id: r27396 --- engines/saga/saga.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'engines/saga/saga.h') diff --git a/engines/saga/saga.h b/engines/saga/saga.h index e406b487c7..9532d2fd56 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -281,12 +281,11 @@ enum TextStringIds { kTextShowDialog, kTextEnterProtectAnswer, kTextVoices, - kTextBoth, kTextText, - kTextAudio + kTextAudio, + kTextBoth }; - struct GameResourceDescription { uint32 sceneLUTResourceId; uint32 moduleLUTResourceId; -- cgit v1.2.3