From 66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 Mon Sep 17 00:00:00 2001 From: Jordi Vilalta Prat Date: Sun, 27 Jan 2008 19:47:41 +0000 Subject: Removed trailing spaces. svn-id: r30664 --- engines/saga/script.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/saga/script.cpp') diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp index cf61df8ea8..7664af314f 100644 --- a/engines/saga/script.cpp +++ b/engines/saga/script.cpp @@ -665,7 +665,7 @@ void Script::playfieldClick(const Point& mousePoint, bool leftButton) { doVerb(); return; } - } else { + } else { if (_vm->getGameType() == GType_IHNM) { if ((hitZone->getFlags() & kHitZoneNoWalk) && (_pendingVerb != getVerbType(kVerbWalkTo))) { doVerb(); @@ -738,8 +738,8 @@ void Script::playfieldClick(const Point& mousePoint, bool leftButton) { // (screens with Gorrister's heart) in IHNM. For some reason, this zone does // not have a corresponding action zone, so we auto-use it here, like the exits // in Benny's chapter - if (_vm->_scene->currentChapterNumber() == 1 && - _vm->_scene->currentSceneNumber() >= 16 && + if (_vm->_scene->currentChapterNumber() == 1 && + _vm->_scene->currentSceneNumber() >= 16 && _vm->_scene->currentSceneNumber() <= 19 && _pendingVerb == getVerbType(kVerbWalkTo) && hitZone != NULL && hitZone->getHitZoneId() == 24576) { @@ -813,7 +813,7 @@ void Script::whichObject(const Point& mousePoint) { // Note: for IHNM, the default right button action is "Look at" for actors, // but "Talk to" makes much more sense newRightButtonVerb = getVerbType(kVerbTalkTo); - // Slight hack because of the above change: the jukebox in Gorrister's chapter + // Slight hack because of the above change: the jukebox in Gorrister's chapter // is an actor, so change the right button action to "Look at" if (_vm->getGameType() == GType_IHNM && objectId == 8199) newRightButtonVerb = getVerbType(kVerbLookAt); -- cgit v1.2.3