From 0b8f8d7a249b5077e8866bc2f5d959d4a118d5b1 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 15 Jun 2010 10:25:13 +0000 Subject: SAGA: Fix bug #2886151. Bug #2886151: "ITE: Mouse stops responding at Boar Castle" fixed by implementing a workaround. It is a script bug in original. svn-id: r49724 --- engines/saga/scene.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'engines/saga') diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index 8cb632ae91..d7ee037c50 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -1201,6 +1201,12 @@ void Scene::endScene() { _vm->_script->abortAllThreads(); _vm->_script->_skipSpeeches = false; + // WORKAROUND: Bug #2886151: "ITE: Mouse stops responding at Boar Castle" + // This is bug in original engine + if (_sceneNumber == 50) { + _vm->_interface->activate(); + } + // Copy current screen to render buffer so inset rooms will get proper background if (!(_sceneDescription.flags & kSceneFlagISO) && !_vm->_scene->isInIntro()) { BGInfo bgInfo; -- cgit v1.2.3