From 1717ab8ccd371048993ad7f7fed7eb69eb409fc0 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sun, 30 Sep 2007 14:24:06 +0000 Subject: Some updates to the hard coded strings of the Spanish version of IHNM (thanks jvprat) svn-id: r29148 --- engines/saga/itedata.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'engines/saga') diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp index 4cbbac7fee..68f51c0c25 100644 --- a/engines/saga/itedata.cpp +++ b/engines/saga/itedata.cpp @@ -338,6 +338,7 @@ FxTable ITE_SfxTable[ITE_SFXCOUNT] = { const char *ITEinterfaceTextStrings[][52] = { { + // Note that the "Load Successful!" string is never used in ScummVM "Walk to", "Look At", "Pick Up", "Talk to", "Open", "Close", "Use", "Give", "Options", "Test", "Demo", "Help", "Quit Game", "Fast", "Slow", @@ -387,7 +388,9 @@ const char *ITEinterfaceTextStrings[][52] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, "Salir del Programa?", "Load Successful!", "Introduzca Nombre Partida", "Dar %s a %s", "Usar %s con %s", - "[New Save Game]", + // Original uses "Partida Grabada" here (saved game), but "nueva partida" (new save + // game) makes more sense (according to jvprat) + "[Nueva partida]", NULL, NULL, NULL, @@ -407,6 +410,7 @@ const char *ITEinterfaceTextStrings[][52] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, "Uscire?", "Load Successful!", "Nome del salvataggio", "Dai %s a %s", "Usa %s con %s", + // This was left untouched in the Italian fan translation "[New Save Game]", NULL, NULL, -- cgit v1.2.3