From 541b68e0e432aefa583cc4777439b86be75fd982 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 11 Sep 2007 11:10:23 +0000 Subject: Removed an obsolete FIXME. The code in that part matches the original, so there doesn't seem to be any obvious reason for that FIXME svn-id: r28891 --- engines/saga/actor.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'engines/saga') diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index dc30d8567a..efe6051f8b 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -2014,9 +2014,7 @@ bool Actor::followProtagonist(ActorData *actor) { newLocation.y += _vm->_rnd.getRandomNumber(prefer1.y - 1) - prefer1.y / 2; } - // FIXME: Fingolfin asks: why is there a FIXME here? Please either clarify what - // needs fixing, or remove it! - newLocation.x = clamp(-31*4, newLocation.x, (_vm->getDisplayWidth() + 31) * 4); //fixme + newLocation.x = clamp(-31 * 4, newLocation.x, (_vm->getDisplayWidth() + 31) * 4); return actorWalkTo(actor->_id, newLocation); } -- cgit v1.2.3