From 5e5eebf24f1951de4300e4c7d642fd5e6fbb5936 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Fri, 14 Nov 2008 14:03:08 +0000 Subject: Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get rid of a few kilobytes of hard-coded font data. (The font data is still there, but now we only store how the French, German, Italian and Spanish fonts differ from the English one.) svn-id: r35056 --- engines/saga/animation.h | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'engines/saga') diff --git a/engines/saga/animation.h b/engines/saga/animation.h index a88d743af1..d688b0f0a7 100644 --- a/engines/saga/animation.h +++ b/engines/saga/animation.h @@ -166,11 +166,9 @@ private: if (animId >= MAX_ANIMATIONS) { if (animId >= MAX_ANIMATIONS + ARRAYSIZE(_cutawayAnimations)) error("validateAnimationId: animId out of range"); - if (_cutawayAnimations[animId - MAX_ANIMATIONS] == NULL) { + if (_cutawayAnimations[animId - MAX_ANIMATIONS] == NULL) error("validateAnimationId: animId=%i unassigned", animId); - } - } - if (_animations[animId] == NULL) { + } else if (_animations[animId] == NULL) { error("validateAnimationId: animId=%i unassigned.", animId); } } @@ -184,7 +182,7 @@ private: AnimationData* getAnimation(uint16 animId) { validateAnimationId(animId); - if (animId > MAX_ANIMATIONS) + if (animId >= MAX_ANIMATIONS) return _cutawayAnimations[animId - MAX_ANIMATIONS]; return _animations[animId]; } -- cgit v1.2.3