From 539d10ea11b1335613bbf4901f6952c8d97c07d3 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Wed, 14 Jul 2010 11:29:55 +0000 Subject: SCI: adding sound version 2.1, to properly add sci2.1 signature for kDoSound(play) svn-id: r50878 --- engines/sci/engine/features.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/sci/engine/features.cpp') diff --git a/engines/sci/engine/features.cpp b/engines/sci/engine/features.cpp index fee6e69da7..71f99dbbf5 100644 --- a/engines/sci/engine/features.cpp +++ b/engines/sci/engine/features.cpp @@ -140,6 +140,10 @@ SciVersion GameFeatures::detectDoSoundType() { // This game is using early SCI0 sound code (different headers than // SCI0 late) _doSoundType = SCI_VERSION_0_EARLY; +#ifdef ENABLE_SCI32 + } else if (getSciVersion() >= SCI_VERSION_2_1) { + _doSoundType = SCI_VERSION_2_1; +#endif } else if (SELECTOR(nodePtr) == -1) { // No nodePtr selector, so this game is definitely using newer // SCI0 sound code (i.e. SCI_VERSION_0_LATE) -- cgit v1.2.3